Thursday, October 28, 2010
Reflection on Learning in EDUC 6714
Thursday, October 14, 2010
Trying Glogster
Tuesday, June 22, 2010
Reflections on my GAME Plan
Wednesday, June 16, 2010
GAME Plans are Good for Students, Too
Wednesday, June 9, 2010
This Week's GAME Plan Updates
2008Standards/NETS_T_Standards_Final.pdf
Wednesday, June 2, 2010
The Next Steps: Video Softward and My Big Campus
Wednesday, May 26, 2010
Wednesday, May 19, 2010
Moving Forward with my GAME Plan
To carry out Part D of the GAME plan (Cennamo, Ross & Ertmer, 2009) I posted last week, I will first need access to video conferencing software. I can reach Skype at my home and use my own laptop computer, which has a webcam, but our school district blocks access to Skype in the schools. I will therefore need to consult with our technology department to try to find a way to work this out. Since I would like to include my whole classroom in video conferences, I would probably need to use a separate video camera, not a webcam, so I would need to learn how to connect the hardware.
To accomplish this goal, I will also need to network with other teachers or search online to find distant classes that could collaborate with my students. I already have one possibility for connecting with students in a state quite far from mine, but I will need to locate others if this possibility does not work out. Just as important, I need to choose a unit that gives my students an authentic reason to collaborate with other students in a distant location; I am considering a non-fiction reading unit.
Part B of my GAME plan will mainly require me to consult with my colleagues, both at my own school and online at
Effectively organizing ideas may be the most challenging aspect of this part of my GAME plan. I will want a system that lets me quickly review various activities, yet also separates them by topic and type of technology use included. In addition, I will also want to consult with our technology department and get permission from my students’ parents before they create web pages that anyone can view.
References
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology Integration for Meaningful Classroom Use: A Standards-Based Approach. (Laureate Education, Inc., Custom ed.).
Sunday, May 16, 2010
A GAME Plan for Integrating Technology
The first standard states that teachers will “facilitate and inspire student learning and creativity.” My goals involve Parts B and D of this standard. Part B says teachers should engage students “in exploring real-world issues and solving authentic problems using digital tools and resources” (National Educational Technology Standards, 2008). As a language arts teacher, I feel that sometimes language arts lessons are less real world than science or social studies. Although my students will need to use their reading, writing, speaking, and listening skills every day in the real world, middle school students need to have authentic reading and writing assignments that are engaging, yet instructive. As Dr. Ertmer noted in the first video for this week (Laureate Education, 2009A), effectively integrating technology into education requires that teachers examine their beliefs about good teaching and learning; I believe good teaching includes authentic learning experiences, and using technology in today’s classroom makes learning both more authentic and more engaging. Therefore, I want to develop a repertoire of strategies for connecting reading and writing lessons to the real-world. I can begin learning more about how to use website creation as a learning and assessment tool, especially ways of connecting with learners in other areas who can provide feedback to my students. I can ask other teachers in my own building for ideas, but I can also search the internet or take a class. Our current textbook, Technology Integration for Meaningful Classroom Use: A Standards-Based Approach (Cennamo, Ross, & Ertmer, 2009), also has a variety of ideas, as do the texts from our previous technology classes.
I will monitor and evaluate my progress by creating outlines of units that provide opportunities for authentic writing with technology. While some writing experiences should be informative, for example, others should be persuasive. Some may require more graphics, including original graphics created by the students. I must ask whether I will be able to provide several types of authentic writing experiences for a variety of audiences.
To extend my own learning, I will continue to learn new ways to incorporate technology into writing. For example, I would like to be able to teach the students to create and edit video, which would require developing a script: an entirely different type of writing.
My second goal is Part D of the first standard, which says teachers will “model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments” (National Educational Technology Standards, 2008). I am particularly interested in using video conferencing software to allow collaboration with classrooms in other locations. Since I have not used this technology, my action plan begins with actually learning how to use video conferencing. I have a computer equipped with a web camera, but I have not had a reason to use it so far. I would also want to learn how to set up a video camera to provide live video from my classroom. Further, I would need to reach an agreement with a teacher at a remote location regarding a purpose for a collaborative project; this project will not be successful unless there is a genuine learning purpose. As a teacher explained in this week’s second video, technology needs to fit the objective; it does not work well to formulate a lesson objective around the technology (Laureate Education, 2009B).
I will monitor my progress by keeping a record of my ability to set up the required hardware and software, which should come more quickly with practice. I can also monitor my progress by noting how often I find opportunities to use video conferencing. I will also need to evaluate whether video conferencing actually promotes learning for my students. As noted above, there must be evidence that students are learning content by using this technology and that they continue to be engaged, even when the technology becomes familiar.
I will extend my learning by finding new classroom applications for the technology if it proves to be successful.
For both goals, I will also monitor and evaluate my learning by adding samples of student work to my portfolio.
If my GAME plan is successful, I will be able to provide my students with new authentic learning opportunities that will incorporate both language arts and technology.
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology Integration for Meaningful Classroom Use: A Standards-Based Approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.
Laureate Education, Inc. (Executive Producer). (2009A). Ertmer, P. (Speaker). Program 3, Enriching Content Area Learning Experiences with Technology, Part 1. Integrating technology across the content areas. Baltimore: Author.
Laureate Education, Inc. (Executive Producer). (2009B). Program 4, Enriching Content Area Learning Experiences with Technology, Part 2. Integrating technology across the content areas. Baltimore: Author.
National Education Standards for Teachers (NETS-T). (2008). International Society for Technology in Education. Retrieved May 15, 2005 from http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final.pdf
Saturday, February 27, 2010
Creating Internet Inquiry Units
I am looking forward to seeing the projects my high school students will soon be creating in an internet inquiry unit. I created the unit as part of EDUC 6712, Supporting Information Literacy and Online Inquiry in the Classroom, a course through
Perhaps most striking is the amount of guidance students need as they learn new literacy skills, especially locating relevant information, critically evaluating information, and synthesizing ideas. Although students are generally familiar with the technology, most need guidance in using it efficiently because today’s resources are vast, complex, inconsistent, sometimes manipulative, and constantly changing. Further, it is left to the user, rather than an editor, to evaluate the reliability of resources (Coiro, 2003), so students need explicit instruction in these areas.
For example, two weeks ago I asked my high school students to evaluate the reliability of several bogus websites. In many cases, the students were able to offer only two reasons for doubting the veracity of a site: it did not make sense, and the photos were blurry. After a lesson on this skill, most students were able to suggest other avenues to investigate, such as domain name, information about the author or sponsor, ability to contact the author or sponsor, and back links to reliable sites (Eagleton & Dobler, 2007; November, 2008).
Similarly, many students need guidance in locating information. When trying to locate information on the internet, these students will usually open Google, without considering any other search engines, and type a question in natural English, rather than using a topic and focus strategy (Eagleton & Dobler, 2007, p. 135) or something similar. When a list of results is returned, they randomly select one to read, rather than looking at the description or the URL.
For any inquiry-based project to be successful, students will need instruction in the techniques that will make their work efficient. Obviously this will be an important focus in my teaching when my students do projects that involve new literacy skills.
Knowing this, I will be ready to include more inquiry-based projects in my own teaching. In the past, I had been frustrated because students conducted inefficient searches and failed to adequately synthesize new ideas; instead, they tended to parrot back information from one or two sources. Now I know that formulating important questions is an important first step in the process (Leu, Kinzer, Coiro, & Cammack, 2004), leading to more usable results, so I will plan for instruction in this area, as well as in finding, evaluating, and synthesizing information. Of course, after students have learned these skills, subsequent projects will need only to review them, so this instruction will take less time.
A goal for my own professional development is to create a website that will be a resource for my students. Like my students, I will be finding resources, synthesizing, and sharing. I would like it to include information about each class, such as assignments and due dates; links to valuable resources, such as the Creative Commons search page and Citation Machine; links to fun educational sites, such as Gamequarium and Spelling City, for my middle school students; and my contact information. Further, I would like to include samples of outstanding student work and photos of classroom activities.
I can easily set up a web page through any of several sites that offer free web pages. To make it successful, though, I will need to plan a few minutes each day for updating the site. Adding photos will require some extra time because I will need to be sure to have parents’/guardians’ permission to include their students. The most time consuming part will be posting examples of student work because these will have to be scanned and saved before they can be uploaded.
I would also like to learn to use cell phones for student participation in class discussion; students text their responses to the teacher. I have heard of teachers in other schools doing this, but I do not know exactly how they accomplish it, so I will need to investigate this possibility. I will need to learn how teachers make sure students are not engaged in private conversations during class time. Using cell phones this way would take advantage of the fact that, as Warlick notes (Laureate Education, 2009), students are bringing technology to school with them.
For the foreseeable future, technology will continue to expand out students’ access to information. Although teachers cannot learn and teach every new technology as it becomes available, we can and should use some of the technologies to engage our students in learning and to help them prepare for life in the Information Age.
References
Coiro, J. L . (2003). Rethinking comprehension strategies to better prepare students for critically evaluating content on the Internet.
Eagleton, M. B., & Dobler, E. (2007).
Laureate Education, Inc. (Executive Producer). (2009). It’s not about the technology. Supporting Information Literacy and Online Inquiry in the Classroom. [Video recording].
Leu, D. J., Kinzer, C. K., Coiro, J. L., & Cammack, D. W. (2004). Toward a theory of new literacies emerging from the internet and other information and communication technologies. In Ruddell,
November, A. (2008). Web literacy for educators. Thousands Oaks: Corwin Press.